Tag vr porn industry

VR Porn Predicted to be a Billion Dollar Industry by 2025

According to a report published yesterday, virtual reality porn is predicted to be a billion dollar industry within a decade :

virtual-reality-industry-share

Your eyes open to a beautiful woman, scantily clad in red lace lingerie. She bats her eyes flirtatiously, then slowly makes her way over to you.

But this is not a flesh-and-blood woman; it’s a three-dimensional performer in a 360-degree immersive video so convincing you can barely tell the difference. In virtual reality, as nowhere else, donning a pair of clunky goggles allows you to pursue your wildest sexual fantasies.

For virtual reality to become a viable business, pornography, which tends to rank among any new technology’s earliest and most eager adopters, will need to play a starring role, analysts say.

By 2025, such adult content is forecast to be a $1 billion business, the third-biggest virtual-reality sector, after videogames ($1.4 billion) and NFL-related content ($1.23 billion), according to estimates from Piper Jaffray. It’s the next “mega tech theme” in the U.S., akin to the mobile-phone industry 15 years ago, analyst Gene Munster said.

The relationship between adult film and virtual reality will likely be mutually beneficial for the top players — with pornography bolstering the sales and use of headsets, and subscriptions giving the porn industry a much-desired new revenue stream, said Piper Jaffray analyst Gene Munster.

“It could revolutionize an industry that has been stagnant for many years,” he said.

The porn industry is betting new advances in the technology can convince more people to pay for the content, since sales of traditional adult video have actually been slowing. Revenue growth among adult and pornographic websites increased at an annualized rate of just 0.3% to $3.3 billion over the five-year period ending in 2015, as the business grapples with high piracy rates and the proliferation of free sites such as PornHub that offer homemade content with few ads, according to IBISWorld Market Research.

http://www.marketwatch.com/story/how-the-future-of-virtual-reality-depends-on-porn-2015-07-15

Meanwhile, another VR porn pay site has launched – BadoinkVR promises full 360 degree VR porn movies that puts you in the middle of orgy scenes.

http://nypost.com/2015/07/15/virtual-reality-porn-site-promoting-immersive-experience/

And the biggest porn site online – PornHub – are pushing virtual sex through a realistic ‘robotic twerking ass’ that can be synchronised with their vr porn movies :

http://venturebeat.com/2015/07/09/the-vr-for-porn-trend-continues-pornhub-launches-the-twerking-butt/

Oculus Rift Porn Will Be Allowed

The founder of the Oclus Rift has quashed concerns that Facebook might attempt to block virtual porn from playing on its VR headsets. Facebook bought the company behind the Rift for billions of dollars last year, but the man who created the device and who is still in charge of developing it specifically stated that Virtual Reality Porn is coming..

Oculus VR does not intend to stop the adult entertainment industry from using its Rift virtual reality headset as a platform for virtual erotica, Oculus founder Palmer Luckey said during a panel at the Silicon Valley Virtual Reality Conference on Monday.

“The Rift is an open platform. We don’t control what software can run on it,” Luckey said in response to question about intentions to block X-rated content or apps, according to Variety. “And that’s a big deal.”

http://uk.ign.com/articles/2015/05/19/oculus-rift-will-be-open-to-virtual-reality-porn

Could (Virtual) Porn Determine the Race to Commercialize Virtual Reality?

Oscar Quine of British Newspaper ‘The Independent’ asks whether the VR race will be determined by pornographers seeking to make a fortune from the coming virtual worlds…

Toby is one of a handful of people around the world engaged in a pornographic space race. The first man to the moon will be he who achieves video-quality interactive content. An immersive porn videogame, if you like, in which the character(s) of your choosing will respond to your every prompt and indulge your every fantasy. Because of technology like his, the graphics won’t just be lifelike, they will be perfect representations of the real world. And for an industry beleaguered by the explosion of free video sites, a game-changing, paid-for product like this can’t come along soon enough.

As with Apollo and Sputnik, the technology comes with a hefty price tag. In the centre of Toby’s studio stands a rig of 150 Canon 100D cameras pointed inward from every conceivable angle to a central stage. This is where he photographs the models. A set of images taken simultaneously is processed by a computer 100 times more powerful than a home PC to create a VR reproduction in intricate detail.

Toby has spent £250,000 on the set-up to date – and needs another £1-2m to trade up to video cameras. He’s confident it’s a shrewd investment. “When it hits the consumer market, it’s going to go absolutely mental,” he says, earmarking next year for the first interactive VR products. “I don’t think the public are aware of what’s going to happen.”

http://www.independent.co.uk/life-style/love-sex/sex-industry/electric-ladyland-is-the-real-virtual-reality-spacerace-being-fought-not-by-games-companies-but-by-hightech-pornographers-10248651.html

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